KOGs: SLAM! Development Update – July 2, 2021

July 2, 2021

Ready for a new set of updates?

Whew! The month of June was truly... interesting for the entire RFOX Games team. Now that 3rd Edition has been launched (thanks again for making it huuuuuuge!), it's time for much-awaited updates about KOGs: SLAM!

 

We've already let some people in on the CLOSED BETA stage. The constructive feedback from our beta testers has been very helpful in making the game more enjoyable for everyone.

 

We still have several things to iron out to make the game in tip-top shape before releasing it. Here are some of so many things we want to add in the game, very soon!

Bug Fixes and Improvements

  • Tutorial
    Now you don't have to worry if you're a SLAM! newbie. Go through the guide and you'll be slamming like a pro in no time! Check out this video for a sneak peek of the tutorial.
  • Removing tap to slam
    We know, we know - why call the game "SLAM!" if you can't, well, slam your KOGs? We hear you, and we're making things right. No more tapping, you just slide your finger down to slam.

  • Further optimizations and user interface improvements
    Our beta testers pointed out some areas that we can optimize and improve further. We listened to them and we’re implementing these in our next build.

Added Features

We're adding more features that will let you communicate with your opponent. You can use our all-new emoticons set to wish your rival good luck, or you can distract them and mess with their gameplay - your choice.

Under Development

We teased you with many game features in the past months - we're pushing some of them to the game this month!

  • Multiplayer for Closed Beta testers
  • Improved single-player modes
  • Missions and daily rewards


There you go. As you can see, we're doing a lot of things to improve the game. We know you've been waiting so long for this, and we appreciate your patience. We promise you, it's gonna be worth it.

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